Hey guys. So this is gonna be my last Project1 update for a while. I'm proud of what I did. I learned a crazy amount from doing it. And it was all really fun. But I've decided to move on for now. I'm sure I'll at least come back and reuse the art.
So if any of you are interested in checking out where I got with my first ever Game Maker game, then here it is.
Controls are WASD, left mouse button, right mouse button, E, and shift.
Stay tuned, soon there will be Update1 of my new project, Starfighter.
Thursday, July 9, 2015
Sunday, June 21, 2015
Friday, June 19, 2015
Wednesday, June 3, 2015
Project1:Update3
MY FIRST YOUTUBE VIDEO!!!
Yeah so I finally spent a bit of time figuring out the basics of Fraps and Windows Movie Maker and now those of you who would like to keep up with my game without needing to go through the steps needed to play it. So yeah. The video is short and sweet. Nothing fancy with the game or the editing.
Yeah so I finally spent a bit of time figuring out the basics of Fraps and Windows Movie Maker and now those of you who would like to keep up with my game without needing to go through the steps needed to play it. So yeah. The video is short and sweet. Nothing fancy with the game or the editing.
Thanks for checking in. I'll hopefully have another update for you guys soon.
Friday, May 1, 2015
Project1: Update2
Nibs attacking a terrified squirrel |
So I'm not on vacation at the moment so my "crunch" is over, but I've still been making progress on Project1. So far I have a basic HUD with health, stamina, and gold. The player can now attack and sprint. And the stamina is all hooked up, complete with a delay on the recharge.
difficult to see in the pic but dust is kicked up when sprinting |
Saturday, April 25, 2015
Veteran Nibs
I enjoyed this character so much I've played him in two D&D campaigns so far and will likely use him for more. He lost his left arm and leg in a battle between him and his ex-pet dragon Falcor. Since then he's mastered the ancient arts used to make the Constructs of Eberron and has used them to make himself a new arm. The peg leg seems to be working fine so far though, and the materials needed to make the one arm were hard enough to come by as it is.
original sketch
"finished"
DnD
Some Dungeons and Dragons stuff I made for the last campaign I ran
the continent map
the battle map for the boss battle at the end of the campaign
Sunday, April 12, 2015
Project1: Update1
Hey guys, I just started a new project called Project1 using the 2D game engine Game Maker. This is what I have after spending my spring break following tutorials, teaching myself code, and making all the art from scratch.
No combat yet but I have 3 levels that are accessible to each other via warp triggers. Levels fade in when you enter them. NPCs track the hero sprite when within a certain distance. And the basics are set up for a dialogue system.
If you'd like to check out what I have so far, you can download the exe by clicking this link.
No combat yet but I have 3 levels that are accessible to each other via warp triggers. Levels fade in when you enter them. NPCs track the hero sprite when within a certain distance. And the basics are set up for a dialogue system.
The game is a side scrolling fighter like Castle Crashers but has open-world navigation like Legend of Zelda. Each level has 6 potential layers of parallax motion when the camera moves.
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