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| Hardsuit LOD from ~2,4000 to ~2,400 Polygons |
Tuesday, July 2, 2013
Friday, July 27, 2012
Blacklight Art Dump
Hey been a LONG time since I've posted anything. Working under an NDA kinda slows things down. Anyway, here is a ton of stuff I made for Blacklight: Retribution. Everything was screen grabbed from the Unreal 3 Engine
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| Standard Assault Rifle Receiver |
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| Heavy AR |
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| Burstfire Pistol |
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| Auto-Shotty variants |
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| LMG Receiver |
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| Bolt-Action Receiver |
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| HRV Decoy |
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| Specialty Grenades |
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| HRV Jammer |
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| LMG-R |
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| LMG-R Variants |
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| Multiple Grenade Launcher |
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| Machete |
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| Heavy Magazine |
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| Heal and Repair Gun |
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| Tactical SMG |
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| SMG Receiver |
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| Shotgun Receiver |
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| Combat Rifle Receiver |
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| Cloak Tool |
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| Hard-suit Targetter |
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| Revolver |
Friday, July 9, 2010
Revolver for Blacklight: Tango Down
Most of my job during the project was creating the 3rd person (lower poly) models for the game. Those guns were all based of other's models/designs. However, I was given two guns that I could be completely responsible for. The first of which is this revolver.This is the first person model. It's just under 2500 tris. Texture is 2048x2048.
Thursday, July 8, 2010
Blacklight: Tango Down Cubecraft Template
Hey guys! My game was finally released on XBLA yesterday (PC and PSN soon to follow). Which means I can finally post some of the stuff I've been working on for the past year. I don't have any nice renders just yet but until then, here are some sweet cubecraft figures they had me make for marketing. Here's a link of how they look fully assembled.

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